游戏人生:体育、统计及其教益
美盛资本管理公司,2004 年 8 月 5 日
Legg Mason Capital Management August 5, 2004
迈克尔·J·莫布森《博弈的生命:体育、数据及其教给我们的教训》棒球、橄榄球和篮球具备戏剧的核心特征,即张力与释放——也就是说,不确定性最终被一个确定的结局所消解。
Michael J. Mauboussin The Life of Game Sports, Stats, and the Lessons they Teach Us Baseball, football, and basketball possess the defining property of drama, which is tension and release—that is, uncertainty ultimately relieved by a definitive conclusion.
迈克尔·曼德尔鲍姆《体育的意义》1
Michael Mandelbaum The Meaning of Sports 1
插图由 Sente Corporation 提供 – 网址 www.senteco.com
Illustration by Sente Corporation – www.senteco.com
统计提供了一种理解游戏或局面的方式,而我们的直觉可能无法捕捉到它。
• Statistics provide a way to understand a game or situation that our intuition may not capture.
总体来看,在体育领域的衡量、管理和比赛方式中,直觉和传统所起的作用比统计数据更大。商业和投资领域也是如此。
• By and large, intuition and tradition have played a larger role than statistics in shaping sports measurement, management, and play. The same is true in business and investing.
团队在一系列业绩变量或维度上的表现有强有弱。由于不同团队的禀赋各有千秋,你没法断言存在一支“最佳”团队。这个问题就像剪刀、石头、布的游戏一样。
• Teams are stronger or weaker across a range of performance variables, or dimensions. Because teams have different strengths across dimensions, you can’t really say there is one best team. The problem looks like a game of rock, paper, and scissors.
同样的心理陷阱在体育界、商界和投资领域都在起作用。
• The same psychological traps are at play in sports, business, and investing.
• 许多体育和商业组织都过于短视,并且不适当地专注于结果而非过程。
• Many sports and business organizations are too short-term oriented, and inappropriately focused on outcome versus process.
雷格梅森资本管理公司
Legg Mason Capital Management
你的目光该锁定哪个季度?
Which Q for Your Eye?
人们常说体育是人生的缩影。体育浓缩了日常生活中的种种议题:纪律与混乱、计划与即兴、合作与竞争、技巧与运气。再加上职业体育领域的大笔金钱,难怪报纸和电波里铺天盖地都是谁正炙手可热、谁已风光不再。
People often describe sports as a microcosm of life. Sports capture everyday issues like discipline and disorder, planning and improvisation, cooperation and competition, skill and luck. Combine these with big money in professional sports, and it’s no wonder the newspapers and airwaves are filled with who’s hot and who’s not.
但在评估个人和团队表现时,运动队经理和分析人士面临一个根本性问题:定量数据与定性直觉,哪个更可靠?虽然正确答案介于两个极端之间,但许多体育界人士很难找到最佳平衡点。
But when trying to evaluate individual and team performance, sports team managers and pundits face a fundamental question: what’s more reliable, quantitative statistics or qualitative intuition? While the right answer lies somewhere between the extremes, many in sports have a hard time striking an optimal balance.
2004 年 6 月,圣塔菲研究所举办了一场为期一天的会议,直接围绕上述问题展开讨论。虽然讨论表面上关于体育,但其中许多框架和结论都与商业及投资直接相关。
In June 2004, the Santa Fe Institute hosted a one-day conference directly addressing the above question. While the discussion was ostensibly about sports, many of the frameworks and conclusions relate directly to business and investing.
所见与所实
多数球员、教练和球迷都在用直觉和过往经验评判比赛。大体而言,直觉和传统在体育衡量、管理、策略和打法中占据的比重远大于数据统计。然而,我们观看比赛时所见到的画面,与场上正在发生的事实之间,可能存在偏差。为说明这一点,经济学家科林·卡默勒播放了一段在两幅几乎相同的画面之间来回切换的影像,要求参与者找出差异。许多人未能在限定时间内发现不同,尽管卡默勒指出之后差异一目了然。
What You See versus What’s Happening Most players, coaches, and fans evaluate games using perception and past practice. By and large, intuition and tradition assume a larger role than statistics in shaping sports measurement, management, strategy, and play. However, there may be a difference between what we see when we watch a game and what is going on. To illustrate this point, economist Colin Camerer projected an image that flickered between two nearly identical 2 scenes and asked the participants to spot the difference. Many couldn’t within the time allowed, even though the difference was clear once Camerer pointed it out.
信息是:我们并不总能察觉场景中发生的一切。统计学也许能通过提供理解游戏或局面的方法,来弥补我们的直觉或感知可能遗漏之处。
The message: we don’t always perceive all that’s going on in a scene. Statistics may help us by providing ways to understand a game or situation that our intuition or perception may not capture.
迈克尔·刘易斯的畅销书《点球成金》深刻阐述了这一观点,并在体育和商业界引发轰动。书中展示了预算紧张的奥克兰运动家队如何比对手更有效地运用统计数据,组建出极具竞争力的球队。运动家队不仅依赖棒球传统上珍视的“工具”(击球、长打、投掷、跑垒和守备能力),还看重“完成任务”的能力。结果,那些统计数据亮眼但不符合传统理想球员标准的人,身价相对低廉。像优秀的价值投资者一样,运动家队大量买入了一批被低估的球员,以极低的成本赢下了与许多大市场球队同样多的比赛。
Michael Lewis’s bestseller, Moneyball, drilled home this point and created a stir in the sports and business worlds when it showed how the low-budget Oakland Athletics fielded very competitive teams by using statistics more effectively than their rivals. The A’s relied not only on the “tools” that baseball traditionally prized (ability to hit, hit for power, throw, run, and field) but also on skills—the ability to get the job done. As a result, players that looked statistically attractive but didn’t fit the ideal player mold were relatively cheap. Like good value investors, the A’s scooped up a portfolio of undervalued players and won as many games as many big market teams at a fraction of the cost.
BC 和 CB(碗赛冠军与布洛托上校)
BC and CB (Bowl Championship and Colonel Blotto)
会议的第一场议题是关于球队排名。老板、球迷、教练和球员都想知道哪支球队“最好”。积分榜和锦标赛是回答这个问题的两种方式。然而,两位发言者都得出结论:球队排名极其困难,而且可能极具误导性。这些经验教训很多都适用于商业世界——尤其是在商品和服务市场中。
The conference’s first session was about ranking teams. Owners, fans, coaches, and players all have an interest in determining which team is “best.” Standings and tournaments are two ways to answer the question. Yet both speakers concluded that team ranking is extremely difficult and potentially very misleading. Many of these lessons apply to the business world—especially in markets for goods and services.
数学家肯·梅西(Ken Massey)首先谈到了给球队排名的挑战。梅西对此深有体会;他创立的“梅西排名”是“碗赛冠军系列赛”(BCS)排名体系的一部分,该体系用来决定哪些大学橄榄球队能参加关键碗赛。(参见 http://www.masseyratings.com/。)
Mathematician Ken Massey opened by discussing challenges associated with ranking teams. Massey should know; his Massey Ratings form part of the Bowl Championship Series (BCS) Rankings that determine which college football teams will play in key bowl games. (See http://www.masseyratings.com/.)
评级系统试图客观衡量每支球队相对于其所面对赛程的表现。这类评分与民意调查、积分榜或积分制有所不同。马西指出,在创建评级系统时存在若干障碍,包括:
Rating systems attempt to objectively measure each team’s performance relative to the schedule it faces. They differ from polls, standings, or point systems. Massey noted a number of hurdles in creating rating systems, including:
• 缺乏递推性。就算 A 队赢了 B 队,B 队赢了 C 队,也不代表 A 队就一定能赢 C 队。(见附录 1。)
• A lack of transitivity. Just because team A beats team B, and team B beats team C, doesn’t mean that team A will beat team C. (See Exhibit 1.)
• 赛程差异。排名必须对比赛程难度迥异的球队。一支赛程艰难的输球队与一支赛程轻松的赢球队之间,很难直接比较。
• Disparate schedules. The rankings must compare teams playing very different schedules. Comparing a losing team with a strong schedule to a winning team with a weak schedule is difficult.
• 噪音。影响球队表现与潜力的因素有很多,包括环境(场地、天气、观众)、身体状况(伤病、旅途、海拔)和运气。
• Noise . Lots of factors come into play that shape a team’s performance versus its potential. These include the environment (venue, weather, crowd), physical (injuries, travel, elevation), and luck.
附录 1:传递性在大学生橄榄球中不成立(2003 赛季结果)
Exhibit 1: Transitivity Doesn’t Hold in College Football (2003 Results)
| 胜方 | 负方 | 胜方 | 负方 |
|---|---|---|---|
| 乔万大学 21 | 伦道夫·梅肯学院 20 | 詹姆斯麦迪逊大学 48 | 自由大学 6 |
| 伦道夫·梅肯学院 10 | 埃默里与亨利学院 7 | 自由大学 49 | 霍夫斯特拉大学 42 |
| 埃默里与亨利学院 33 | 循道宗大学 30 | 霍夫斯特拉大学 34 | 维拉诺瓦大学 32 |
| 循道宗大学 37 | 费鲁姆学院 34 | 维拉诺瓦大学 23 | 天普大学 20 |
| 费鲁姆学院 19 | 克里斯托弗·纽波特大学 17 | 天普大学 44 | 中田纳西州立大学 36 |
| 克里斯托弗·纽波特大学 16 | 布里奇沃特学院 12 | 中田纳西州立大学 27 | 特洛伊州立大学 20 |
| 布里奇沃特学院 58 | 天主教大学 20 | 特洛伊州立大学 33 | 马歇尔大学 24 |
| 天主教大学 32 | 拉塞尔大学 31 | 马歇尔大学 27 | 堪萨斯州立大学 20 |
| 拉塞尔大学 33 | 马里斯特学院 31 | 堪萨斯州立大学 42 | 加州大学 28 |
| 马里斯特学院 33 | 中康涅狄格州立大学 29 | 加州大学 52 | 弗吉尼亚理工大学 49 |
| 中康涅狄格州立大学 14 | 蒙茅斯大学 10 | 弗吉尼亚理工大学 31 | 迈阿密大学(佛罗里达)7 |
| 蒙茅斯大学 12 | 乔治城大学 10 | 迈阿密大学(佛罗里达)38 | 佛罗里达大学 33 |
| 乔治城大学 17 | 拉斐特学院 10 | 佛罗里达大学 19 | 路易斯安那州立大学 7 |
| 拉斐特学院 41 | 哥伦比亚大学 27 | 路易斯安那州立大学 21 | 俄克拉荷马大学 14 |
| 哥伦比亚大学 16 | 哈佛大学 13 | 俄克拉荷马大学 59 | 加州大学洛杉矶分校 24 |
| 哈佛大学 28 |
注:那只敏捷的棕 | 东北大学 20 | 加州大学洛杉矶分校 23 | 加州大学 20 |
色狐狸跳过了懒 |
| 东北大学 41 | | | |
狗以提升市场 |
| 詹姆斯麦迪逊大学 24 | 加州大学 34 | 南加州大学 31 | |
Winner Loser Winner Loser Chowan 21 Randolph Macon 20 JMU 48 Liberty 6 Randolph Macon 10 Emory & Henry 7 Liberty 49 Hofstra 42 Emory & Henry 33 Methodist 30 Hofstra 34 Villanova 32 Methodist 37 Ferrum 34 Villanova 23 Temple 20 Ferrum 19 C. Newport 17 Temple 44 Mid TN State 36 C. Newport 16 Bridgewater 12 Mid TN State 27 Troy State 20 Bridgewater 58 Catholic 20 Troy State 33 Marshall 24 Catholic 32 LaSalle 31 Marshall 27 Kansas State 20 LaSalle 33 Marist 31 Kansas State 42 Univ. of California 28 Marist 33 Central CT 29 Univ. of California 52 Virginia Tech 49 Central CT 14 Monmouth 10 Virginia Tech 31 Miami FL 7 Monmouth 12 Georgetown 10 Miami FL 38 Univ. of Florida 33 Georgetown 17 Lafayette 10 Univ. of Florida 19 LSU 7 Lafayette 41 Columbia 27 LSU 21 Univ. of Oklahoma 14 Columbia 16 Harvard 13 Univ. of Oklahoma 59 UCLA 24 Harvard 28 ote: The quick brown Northeastern 20 UCLA 23 Univ. of California 20 jumped over the lazy Northeastern 41 odle to increase market JMU 24 Univ. of California 34 USC 31
预测:乔万大学以 307 分战胜南加州大学;加利福尼亚大学将以 89 分打败自己。来源:Kenneth Massey,“Rating the Competition”,发表于《对体育的复杂审视》会议,2004 年 6 月 17 日。经许可使用。
Prediction: Chowan by 307 points over USC Univ. of California would beat themselves by 89 points Source: Kenneth Massey, “Rating the Competition”, Presented at A Complex Look at Sports Conference, June 17, 2004. Used by permission.
麦西回顾了多种对球队进行排名的数学方法,包括最小二乘法、最大似然法和马尔可夫链。虽然麦西评级旨在衡量过去的战绩,但它也具有预测价值。麦西指出,他最好的最大似然模型能正确预测大约四分之三的职业棒球比赛结果,以及约三分之二的国家橄榄球联盟(NFL)比赛结果。
Massey reviewed a number of mathematical techniques to rank teams, including a least squares, maximum likelihood, and Markov chains. While Massey ratings are designed to measure past performance, they also have predictive value. Massey noted that his best maximum likelihood model correctly predicts the outcome of roughly three-quarters of pro baseball games and about two-thirds of NFL games.
密歇根大学社会科学家斯科特·佩奇在演讲开始时,对三个被普遍接受的前提提出了挑战:
University of Michigan social scientist Scott Page opened his talk by challenging three widely held premises:
有一支最好的球队;你可以给球队排名;而在赛场上决出胜负,比看数据统计更有意义。
there is a best team; you can rank teams; and settling it on the field is better than looking at statistics.
多维性问题构成了判定最佳球队时的主要难题。球队在一系列表现变量(即维度)上有强有弱。以橄榄球为例,表现变量包括冲球进攻、冲球防守和特勤组。由于实力相近的球队在不同表现变量上各有长短,判定哪支球队更优秀就很棘手。佩奇指出,这个问题类似于“石头剪刀布”的游戏。
The issue of multi-dimensionality creates the main problem when determining the best team. Teams are stronger or weaker across a range of performance variables, or dimensions. Examples of performance variables in football include running offense, running defense, and special teams. Since teams of similar ability have different strengths across performance variables, the problem of determining which team is better is difficult. Page suggested the problem looks like the rock, paper, and scissors game.
佩奇向团队介绍了“布洛托上校博弈”,这是一种双人竞争性游戏模型。其简单版本如下:
Page introduced the group to Colonel Blotto, a two-player competitive game model. Here’s a simple version:
• 每位玩家获得 100 枚棋子
• Both players get 100 playing pieces
有三个位置可以放置这些棋子。
• There are three locations to place the pieces
• 在一个点位放置棋子最多的玩家获胜。
• The player who places the most pieces on a location wins that location
占据最多地盘的玩家赢得游戏。下面用一个例子来说明:
• The player who wins the most locations wins the game Here’s an illustration:
L1 L2 L3 玩家 1 42 32 26 玩家 2 21 34 45 玩家 2 以二比一获胜。
L1 L2 L3 Player 1 42 32 26 Player 2 21 34 45 Player 2 wins two to one.
佩奇建议,你可以把每个位置看作一个维度。在这些规则下,你会选出一些非常糟糕的策略(100,0,0——相当于有一个出色的四分卫但没有进攻锋线),但大体上,如果两支球队实力相近,获胜是随机的。(见图表 2。)即使球队实力不均,往往也需要高出很多的能力才能拉开差距。
Page suggests that you can think about each location as a dimension. Given these rules, one can choose some really bad strategies (100, 0,0—akin to having a great quarterback with no offensive line) but by-and-large 3 winning is random if two teams have similar abilities. (See Exhibit 2. ) Even if teams have uneven ability, it often takes a lot more ability to make a difference.
附件 2:布洛托上校的风车:当能力相近时,取胜取决于运气
Exhibit 2: Colonel Blotto’s Pinwheel: When Ability is Similar, Winning is Random
2 Suboptimal strategy
2 Suboptimal strategy
胜利是一个随机过程。
Winning is a random process
1 3 来源:斯科特·E·佩奇,《论体育中价值的可能性》,2004 年 6 月 17 日在“体育复杂性视角研讨会”上的演讲。经授权使用。
1 3 Source: Scott E. Page, “On the Possibility of Value in Sports”, Presented at A Complex Look at Sports Conference, June 17, 2004. Used by permission.
一个游戏的维度越多,其不可预测性就越强。我们应该预料到(并且也确实看到),像橄榄球这类高维度比赛中,冷门会比网球、摔跤等低维度比赛更多。因此,投注线(它反映了赌徒的经验和直觉)常常与电脑排名不一致,也就毫不奇怪了。赌徒或许比排名模型或民意调查更能综合地考量多个维度。
The more dimensions a game has, the less predictable it becomes. We should expect (and see) more upsets in high dimension games like football than in low dimension games like tennis and wrestling. No surprise then that the betting line, which reflects the experience and intuitions of bettors, often doesn’t match the computer rankings. Bettors may be able to aggregate dimensions better than the ranking models or polls can.
佩奇接着谈到了他称之为“总经理的背包”问题。总经理必须在有限的预算(洋基队除外)内,组建一支球员体型各异的球队。这个问题极难解决,尤其是当解决方案在某种程度上取决于其他球队的行动时。
Page then discussed what he calls “the general manager’s backpack” problem. General managers have to put together a team of players with varying dimensions within a finite (except for the Yankees) budget. This problem is extremely hard to solve, especially when the solution relies to some degree on what other teams are doing.
矛盾的是,佩奇指出,如果你增加复杂性——例如,让一个维度的强度依赖于另一个维度——问题反而变得简单。举例来说,在篮球中,快攻的能力加上出色的防守篮板会更有价值。精明的总经理会挑选阵容,利用这些依赖性因素。这一思路或许有助于解释为何底特律活塞队在 2004 年 NBA 总冠军赛中“爆冷”击败了被普遍看好的洛杉矶湖人队。
Paradoxically, Page noted that if you add complexity—for example, make the strength of one dimension contingent on another—the problem becomes simpler. To illustrate, the ability to run the fast break in basketball is more valuable with good defensive rebounding. Skillful general managers select teams to take advantage of these contingencies. This line of thinking might help explain why the Detroit Pistons “upset” the heavily favored Los Angeles Lakers in the 2004 NBA championship.
放手去干。接下来两位演讲者——加州大学伯克利分校经济学家戴维·罗默和南加州大学橄榄球队进攻协调员诺姆·周——讨论的是橄榄球赛场上的战术呼叫,尤其是开球策略。这一对组合,在统计学驱动的理论与直觉与习惯驱动的实践之间,形成了最为鲜明的对比。
Go For It The next pair of speakers, Cal Berkeley economist David Romer and USC football’s offensive coordinator Norm Chow, discussed football play calling in general and kicking strategy in particular. This pair offered the clearest dichotomy between statistics-driven theory and intuition-and-habit-driven practice.
罗默的论文《现在是第四档,贝尔曼方程怎么说?》分析了职业橄榄球比赛中第四档的战术选择。他的数据来自 1998 年至 2000 赛季的全部 NFL 比赛,提供了场上不同位置和不同档数情况下的预期得分。罗默的分析表明,NFL 教练在叫暂停时的战术过于保守:他们选择争取首档进攻的频率不够高,而且在应该尝试达阵的时候,却往往满足于射门得分。展品 3 总结了罗默的研究结果和建议。
Romer’s paper, “It’s Fourth Down and What Does the Bellman Equation Say?”, analyzes pro football play 4 selection. His data come from all NFL games in the 1998-2000 seasons, and provide expected points for various positions on the field and down situations. Romer’s analysis shows that NFL coaches call plays too conservatively: they don’t go for first downs frequently enough and too often settle for field goals when they 5 should attempt to score a touchdown. Exhibit 3 summarizes Romer’s findings and recommendations.
附录 3:踢还是不踢
Exhibit 3: To Kick or Not to Kick
来源:戴维·罗默,《第四档进攻,贝尔曼方程怎么说?》,工作论文,2003 年 2 月。经许可使用。
Source: David Romer, “It’s Fourth Down and What Does the Bellman Equation Say?”, Working Paper, February 2003. Used by permission.
例如,在罗默的分析认为应该尝试进攻的 532 次位于进攻方半场的第四档进攻中,球队只尝试了 8 次。而在需要推进 5 码或以上的 183 次第四档进攻中(分析表明球队应当尝试),他们只这么做了 13 次。罗默指出,这种次优的战术呼叫可能让 NFL 球队每年输掉一场比赛。
For example, of the 532 fourth downs in the offense’s half of the field where Romer’s analysis suggests going for it, teams only went for it eight times. In the 183 fourth downs with five or more yards to go where the analysis indicates teams should go for it, they did so only 13 times. Romer notes that this sub optimal play calling might cost NFL teams one game per year.
球员、教练和球迷常常对罗默的研究感到反感,他们指出一些因素,比如势头、三档和四档进攻的区别以及选择偏差(数据只对一般球队有效)。罗默正面回应了这些质疑,论证这些反对意见要么站不住脚,要么根本不成立。
Players, coaches, and fans often find Romer’s work objectionable, pointing to factors like momentum, third versus fourth down plays, and selection bias (the data are true only for average teams). Romer addresses these concerns head on, making a case that the objections are either weak or invalid.
以势头这个问题为例。传统观点认为,如果一支球队阻止了对手的四档进攻,它就会获得能量和情感上的优势。罗默对此持怀疑态度,原因有两个。第一,虽然分析没有考虑四档进攻失败带来的士气低落,但它也没有纳入成功完成四档进攻所带来的提升。第二,其他关于势头的研究发现,数据中支持势头效应的证据很薄弱。换句话说,统计数据反映了情绪。
Take the issue of momentum. Convention holds that if a team stops its opponent’s fourth-down attempt, it gains an energy and emotional edge. Romer’s skepticism about this stems from two sources. First, while the analysis doesn’t take into account the deflating downside of a fourth down failure, it also doesn’t incorporate the lift from a successful fourth down play. Second, other studies of momentum found weak evidence for momentum effects in the data. Said differently, statistics reflect emotion.
与罗默截然相反,教练周强调了情绪的作用。他显然相信势头和连胜的存在,尽管罗默的分析以及大量证据都表明,体育赛事的结果通常与概率一致。
In stark contrast to Romer, coach Chow emphasized the role of emotion. He clearly believes in momentum and streaks, notwithstanding that both Romer’s analysis and a substantial body of evidence suggest sports outcomes 6 are generally consistent with probabilities.
周还能强调了体育运动中与生俱来的风险厌恶。教练们通常回避新策略,因为他们不想输——至少不想以非传统的方式输。约翰·梅纳德·凯恩斯关于投资的论述同样适用于体育:“世俗智慧告诉我们,就声誉而言,循规蹈矩地失败也好过离经叛道地成功。”
Chow also underscored the risk aversion inherent in sports. Coaches generally eschew new strategies because they don’t want to lose—at least not in an unconventional fashion. What John Maynard Keynes said about investing applies to sports: “worldly wisdom teaches that it is better for the reputation to fail conventionally than to succeed unconventionally.”
周对统计分析的理解,让卡默勒关于认知的观点变得格外清晰。大多数 7 人教练采用的方法,让人想起费希尔·布莱克 1986 年那篇著名论文《噪音》,其中探讨了投资者的行为模式:因为世界上噪音太多,人们会采用经验法则。他们互相分享这些经验法则,而很少有人具备足够经验去解读充满噪音的证据,从而意识到这些规则过于简单。
Chow’s take on statistical analysis brought Camerer’s point about perception into sharp focus. The approach most 7 coaches use is reminiscent of Fisher Black’s famous 1986 paper “Noise” discussing how investors operate: Because there is so much noise in the world, people adopt rules of thumb. They share their rules of thumb with each other, and very few people have enough experience with interpreting noisy evidence to see that the rules are too simple.
与许多从业者一样,周在很大程度上依赖经验法则和传统方法。话虽如此,周和他的团队一直以来都非常成功,因此他的直觉和模式识别能力很可能已经相当娴熟。
Like many practitioners, Chow relies heavily on rules of thumb and traditional approaches. That said, Chow and his teams have been very successful, so his intuition and pattern recognition skills are probably well honed.
洛杉矶道奇队总经理保罗·德波德斯塔倡导用统计技术来构建和管理棒球队,他谈到了统计数据的局限性以及常见的决策失误。他强调,日常中充斥着大量噪音——来自个人问题、媒体关注和球迷反应等因素——混杂在统计数据之中。
The Art and Science of Baseball Los Angeles Dodgers general manager Paul DePodesta, an advocate of using statistical techniques to build and manage baseball teams, discussed the limitations of statistics and common decision-making foibles. He emphasized the large amount of day-to-day noise, based on factors like personal issues, media attention, and fan reactions, mixed in with statistics.
德波德斯塔看到了哪些偏见?首先,是情感偏见——比如过度强调最近的结果、过分简化复杂情况,以及固守传统观念。这些偏见往往会催生糟糕的决策。
What biases does DePodesta see? First, there are emotional biases—like overemphasizing most recent outcomes, oversimplifying complex situations, and adherence to conventional wisdom. These biases often encourage poor decisions.
其次,他指出了许多组织的短期导向。例如,大联盟棒球 30 支球队的总经理中,有一半任期不到三年,八位任职不到两年,仅有一人任职超过十年。类似地,NBA 在 2003-2004 赛季也涌现了一批新教练。其结果是,即便在同一组织内部,不同人的时间跨度也可能截然不同、相互冲突。例如,签约一年的现场经理与签约五年的总经理,在组建球队时采取的策略可能大相径庭。
Second, he noted the short-term orientation of many organizations. For example, half of major league baseball’s 30 general managers have fewer than three years of tenure, eight have fewer than two years of service, and only one has been at his post for more than a decade. Similarly, a slew of new coaches joined the NBA in the 2003-04 season. As a result, various people might have different and conflicting time horizons even within an organization. For example, a field manager with a one-year contract may seek to field a squad very differently than a general manager with a five-year contract.
最后,德波德斯塔强调了在决策过程中过程与结果孰轻孰重。他承认要避开这个陷阱极其困难,但同时重申了区分二者的重要性,这是做出好决策的关键。
Finally, DePodesta emphasized the importance of process versus outcome in decision-making. He acknowledged the intense difficulty involved in avoiding this trap, but reinforced the importance of the distinction in good decisions.
《纸上谈篮球》的作者迪恩·奥利弗提供了一些如何解析篮球统计数据的方法。从复杂度(或者说维度数量)来看,篮球介于棒球(大量一对一互动)和橄榄球(十一人对十一人)之间。
Basketball and the Brain Dean Oliver, author of Basketball on Paper, provided some insight on how to break down statistics in basketball. Basketball sits between baseball (lots of one-on-one interaction) and football (eleven-on-eleven) in complexity, or number of dimensions.
正如奥利弗所述,篮球的本质可归结为进攻回合数以及每支球队在每个回合中的效率表现。奥利弗更进一步指出,有四个要素定义了篮球至关重要的八个方面:
As Oliver described it, basketball boils down to number of possessions and how efficiently each team performs with their possessions. Taking it one step further, Oliver argues that four factors define the crucial 8 aspects of basketball:
1. 投篮命中率
1. Field goal shooting percentage
2. Offensive rebounds
2. Offensive rebounds
3. Committing turnovers
3. Committing turnovers
4. 站上罚球线(并把球投进)这个方法让奥利弗能够给球队和球员打分评级。举例来说,他开发了一款名为 Roboscout 的软件程序,用来帮助预测比赛结果。(详见 http://www.82games.com/。)
4. Going to the foul line (and making the shots) This approach allows Oliver to rate teams and players. For example, he has developed a software program, Roboscout, to help predict game outcomes. (See http://www.82games.com/.)
《纸上谈篮》中的一些分析远不止适用于篮球和体育。第一个是对连胜数据的另一种解读。斯蒂芬·杰·古尔德曾说过,连胜是“运气叠加在技术之上”。奥利弗用图表 4 中的数据证明了这一点。连胜现象属于统计学范畴:概率表明,最长的连胜发生在表现最出色的选手身上(在奥利弗的案例中,是胜率更高的球队)。
Basketball on Paper includes some analysis that applies well beyond basketball and sports. The first is another take on streak data. Stephen Jay Gould said that streaks are “luck imposed on skill.” Oliver shows this with data in Exhibit 4. Streaks fall within the realm of statistics: probability shows that the longest streaks accrue to the best performers (in Oliver’s example, teams with higher win percentages).
| 表现 | 连胜长度 | 每个独立赛季至少出现一次的概率 |
|---|---|---|
| 53-29 | 7 场 | 97.8% |
| 58-24 | 9 场 | 78.2% |
| 62-20 | 10 场 | 63.1% |
| 66-14 | 11 场 | 51.1% |
| 72-10 | 14 场 | 15.6% |
| 75-7 | 17 场 | 2.7% |
Exhibit 4: Chance of at Least One Winning Streak of the Shown Length in 82-Game Season
出处:迪恩·奥利弗,《纸上篮球》(华盛顿特区:布拉西公司,2004 年),第 70 页。版权所有,经许可使用。
Source: Dean Oliver, Basketball on Paper (Washington, D.C: Brassey’s, Inc., 2004), 70. Copyrighted material, used by permission.
另一种分析形式是均值回归。基于 NBA 的数据,奥利弗指出,无论是输掉的球队还是获胜的球队,随着时间的推移,都倾向于回归平均水平——即 0.500 的胜率。这些分析显然与商业和投资的某些方面相吻合。
Another form of analysis is reversion to the mean. Based on NBA data, Oliver shows that both losing and winning teams tend to revert back to average—a .500 win percentage—over time. These analyses clearly parallel aspects of business and investing.
表 5:五年之后:大多数球队胜率趋近 50%
Exhibit 5: Five Years After: Most Teams Approach 0.500
来源:迪恩·奥利弗,《纸上篮球》(华盛顿特区:布拉西公司,2004 年),第 112 页。版权所有,经授权使用。
Source: Dean Oliver, Basketball on Paper (Washington, D.C: Brassey’s, Inc., 2004), 112. Copyrighted material, used by permission.
加州理工学院经济学家科林·卡默勒(Colin Camerer)的演讲是当天内容最驳杂的一场。如前所述,卡默勒首先强调统计为何能帮助我们“看清”体育赛事中的门道。接着他列举了一个体育市场无效的案例,随后又举了一个体育市场有效的案例。
Cal Tech economist Colin Camerer gave the most eclectic talk of the day. As noted, Camerer started by underscoring why statistics might help us “see” what’s going on in sports. He then went on to document a case where a sports market was inefficient, followed by a case where the sports market was efficient.
卡默勒描述的效率缺失源于“处置效应”——即一旦我们做出财务决定,往往拒绝推翻这一决定,直到它产生回报。在股市语境下,处置效应预测,人们若持有亏损的股票不会卖出,反而会等回本或盈利后才抛售股份。对投资者行为的实证研究支持了这一理论。
The inefficiency Camerer described is based on the disposition effect—the notion that once we make a financial decision, we often refuse to reverse that decision until it works out. In stock market terms, the disposition effect predicts that people don’t sell a stock if they have a loss but rather wait to get even or post 9 a gain to dispose of the shares. Empirical studies of investor behavior support the theory.
凯默勒和他的同事们研究了一个问题:NBA 选秀权是否存在“处置效应”。
Camerer and his colleagues studied whether or not the disposition effect operated for NBA draft picks.
具体而言,他们考察了高顺位新秀是否因自身贡献而获得了超出合理范围的上场时间。研究证实,在职业生涯的前三年左右,高顺位新秀确实获得了超出应有水平的出场时间。职业篮球管理层也无法免于处置效应的影响。
Specifically, they determined whether high draft picks played more than they should based on their contribution. The study confirmed that indeed high draft picks played more minutes than warranted for about the first three years. Pro basketball managements are not immune to the disposition effect.
为了说明市场有效性,卡默勒分享了一个赛马博彩的案例。有一天他偶然发现,下注后居然可以取消。这给了他一个启发:如果他对两匹水平相近的马中的一匹下重注,然后在最后一分钟取消,赔率会发生什么变化?技术派交易者会把资金流入和赔率变化解读为可能存在的不对称信息,还是基本面投注者会利用这个机会改变自己的下注策略?
As an illustration of market efficiency, Camerer shared a case from horse race betting. Quite by accident, he discovered one day that bets could be cancelled. That gave him an idea: what would happen to the odds of two comparable horses if he placed a big bet on one of them and then cancelled it at the last minute? Would technical traders read the inflows and odds changes as likely asymmetric information, or would the fundamental bettors use the opportunity to change their betting strategy?
卡默勒选了两匹赔率相近且都比较低(即胜出概率本就偏低)的马。他通过抛硬币决定其中一匹,下了一大笔注,然后在投注即将关闭前几分钟取消了这个赌注。实验显示,虽然确实有一部分赌徒会跟着大额资金走,但被操纵的马胜率起初大幅提高,而在赌注取消后,胜率又回到了被操纵之前的水平。足够多的赌徒选择了另一匹马(一个相对划算的选择),从而抵消了那些试图利用所谓“聪明资金”趋势的人。他的研究表明,在 10 个彩池投注市场中,效率相当高。
Camerer selected two horses with similar, relatively low probabilities of winning. He placed a large bet on one of them (determined via a coin toss) which he later cancelled just moments before betting closed. The experiment showed that while some bettors did follow the money trail, the odds the horse would win improved considerably. But after canceling the bet, he showed that the odds returned to their pre-manipulation levels. Enough people bet on the other horse (a relative bargain) to offset those who tried to take advantage of the perceived smart-money trend. His work demonstrates the large degree of efficiency in 10 pari-mutuel markets.
卡默勒研究的另一个主题是:人们通常倾向于向前看多少步。一般均衡理论假设个体对自己未来的偏好有完全的理解——这显然是一个不切实际的假设。但人们实际上会前瞻多远?卡默勒的研究表明,人们通常只看一两步——很少看得更远。
Another of Camerer’s topics was how many steps people tend to look ahead. General equilibrium theory assumes individuals have a complete understanding of their preferences for their future—a clearly unrealistic assumption. But how far do people look out? Camerer’s research shows that people tend to look out one or two steps—and rarely more.
统计方法在当今商业和投资领域的重要性,显然比上一代人时更为突出。也许体育分析只是刚追上这些其他市场的步伐。但值得指出的是,在体育、商业和投资领域明智地运用统计,面临着一些重大挑战,包括:
The Lessons Statistical techniques clearly factor more prominently in the world of business and investing today than they did a generation ago. Perhaps sports analysis is just catching up to these other markets. But it is worth noting that there are some significant challenges in intelligently using statistics in sports, business and investing. These include:
预测有助于塑造结果。在资本市场中,研究人员和从业者根据过往表现,发现了很多可以带来超额回报的异象和交易策略。但这里存在一个悖论——当从业者利用市场无效性时,他们反而让市场变得更有效了。
1. Predictions help shape the outcome. In capital markets, researchers and practitioners have identified many anomalies and trading strategies that delivered excess returns based on past results. But herein lies the paradox—in exploiting market inefficiencies, practitioners make the market more efficient.
同样地,如果你在球场上的策略(基于过往统计数据)变得可预测——你从不采用短打战术,或者在特定的第四次进攻档数下选择强攻——而对手知道这一点,他们就会改变策略来抵消你的举动。从某种意义上说,过去的效率低下会消散,“市场”会变得更有效率。
Likewise, if your strategy on the field (based on past statistics) becomes predictable—you never bunt or you go for it in certain fourth down situations—and your opponent knows that, they will change their strategy to offset your moves. In a sense, past inefficiencies disperse, and the “market” becomes more efficient.
在某些领域,比如天气预报,预测和结果是相互独立的。而在市场和体育领域,至少存在显著相互依赖的可能性:预测会帮助塑造结果。
In some spheres, like weather forecasting, predictions and outcomes are independent. In markets and sports, there is at least the potential for significant interdependence: predictions help shape outcomes.
2. 统计依赖于语境。要从统计比较中得出意义,数据需要表现出足够的平稳性——也就是说,样本必须来自统计上相似的总体。但在现实世界中,数据往往是非平稳的,这使得比较变得危险甚至毫无意义。
2. Statistics are context dependent. To derive meaning from statistical comparisons, the data need to exhibit sufficient stationarity—that is, the samples must be drawn from statistically similar populations. But in the real world, data are often nonstationary, making comparisons perilous or even nonsensical.
在投资世界里,很容易发现非平稳性的存在。就拿随处可见的市盈率来说吧。
It’s pretty easy to find nonstationarity in the world of investing. Take the ubiquitous price-earnings ratio.
评论员们经常拿今天的市盈率倍数和过去时期相比。但诸如通胀、税收以及资产构成这些重要因素,都搅浑了这种比较。
Pundits frequently compare today’s multiple to the multiples of past periods. But significant items like inflation, taxes, and the composition of assets muddy these comparisons.
在体育界,由于规则的变化——例如篮球场地的扩大和进攻时限的引入——以及场地条件的差异——有些球场更利于击球手,有些则更利于投手——很难跨时期比较球员的表现。我们当然可以针对这种环境依赖性进行调整,但这又增加了另一重挑战。
In the world of sports, it’s hard to compare players across time due to changes in rules—for example, expansion of the lane and the shot clock in basketball—or location—some ball parks are more hitter or pitcher friendly than others. Naturally we can adjust for this context dependence, but that adds another challenge.
3. 概率的角色。大多数关于手感火热(hot hands)的分析——例如,认为一名篮球运动员在投中一球后,下一投命中的可能性更高的想法——发现结果与球员的能力,或者说成功的概率是一致的。换句话说,考虑到球员的投篮命中率平均值,应该能预期到手感火热的连续表现。然而实际上,绝大多数体育迷和球员仍然认为手感火热是存在的。这表明我们人类对概率并没有清晰的认识。
3. The role of probability. Most of the analysis of hot hands—for example, the idea that a basketball player will more likely make his or her next shot after making a bucket—finds that outcomes are consistent with the 11 player’s ability, or probability of success. Said differently, one should expect hot hand streaks given a player’s field goal percentage average. In reality, though, the vast majority of sports fans and players still perceive the hot hand to exist. This suggests we humans don’t have a clear-cut sense of probabilities.
如果大样本有保障,那么基于概率做判断非常有效。但样本量有限时,又当如何?
Working off probabilities is terrific if you’re assured a large sample. But what if you have a limited sample size?
经济学告诉我们,你仍然需要用概率思维来思考,尽管我们现在有大量证据表明,人类并不会以这种方式做决策。事实上,人类是厌恶风险的。这或许可以解释,为什么 NFL 的教练们会做出保守的决策。
Economics suggests that you still need to think probabilistically, although we now have substantial evidence that humans don’t make decisions this way. In fact, humans are risk adverse. This may explain why, for example, NFL coaches make conservative decisions.
由于这一人类心理特征(以及其他类似特征),我们往往会错误地估算概率和结果,从而引出了下一个挑战与机遇。
As a result of this human psychological feature (as well as others), we tend to misspecify probabilities and outcomes, which leads to the next challenge and opportunity.
4. 心理因素的作用。体育、商业和投资都是我们与他人一起进行的活动。尽管近几十年来我们对心理影响的理解明显加深——丹尼尔·卡尼曼和阿莫斯·特沃斯基在前景理论方面的开创性工作为此做出了巨大贡献——我们的操作方式在很大程度上仍远未达到最优。因此,最终的挑战和机遇在于理解心理因素并试图将其用于对我们有利的方向。
4. The role of psychology. Sports, business, and investing are all activities we do with others. Even though our understanding of psychological influences has grown measurably in recent decades—Daniel Khaneman and Amos Tversky’s seminal work in Prospect Theory played a large role in that effort—we still operate in largely sub optimal ways. So the final challenge and opportunity is to understand psychological factors and to try to use them in our favor.
评估周期是一个很好的例子。研究表明,投资者遭受短视损失厌恶的困扰——频繁的投资组合评估会触发厌恶情绪。其结果是,长期投资者比短期投资者更愿意为风险资产支付更高的价格。
Evaluation horizon is a good example. Research shows that investors suffer from myopic loss aversion— frequent portfolio evaluation triggers aversion. As a result, long-term investors are willing to pay more for a risky asset than short-term investors.
你可以在两个层面上思考这些心理陷阱:第一,我们每个人作为个体所犯的错误——过度自信、框架问题等;第二,与集体行为相关的陷阱——影响和模仿的作用。理解这两个层面都至关重要。
You can think of these psychological pitfalls on two levels: first, the errors we each make as individuals— overconfidence, framing problems, etc.—second, the pitfalls related to collective behavior—the roles of influence and imitation. Both levels are vitally important to understand.
5. 基于情境的思考 与 基于属性的思考。在一篇非常相关的文章中,克莱顿·克里斯坦森和他的 12 位同事讨论了理论构建的三步骤过程。首先,你用数字描述你想要理解的事物;然后,你根据相似性将这些现象分类;最后,你构建一个理论来解释这些现象的行为。
5. Circumstance- versus attribute-based thinking. In a very relevant article, Clayton Christensen and his 12 colleagues discuss a three-step process for theory building. First, you describe what you want to understand in numbers, then you classify the phenomena into categories based on similarities, and finally you build a theory that explains the behavior of the phenomena.
理论到位后,研究人员往往会发现异常现象,这些现象迫使他们重新思考并重新定义描述和分类。也许这篇论文最重要的信息是,好的理论需要恰当的分类,而随着理论改进,分类通常从基于属性演变为基于情境。建立在情境分类基础上的理论告诉从业者在不同情况下该做什么。相比之下,基于属性的分类则根据现象的特征来规定行动。
Once the theory is in place, researchers often find anomalies that force them to rethink and restate the descriptions and categories. Perhaps the paper’s most important message is that good theories require proper categorization, and as theories improve, categories typically evolve from attribute-based to circumstance-based. Theories built on circumstance-based categories tell practitioners what to do in different situations. In contrast, attribute-based categories prescribe action based on the traits of the phenomena.
商业(管理潮流)、投资(风格箱)和体育(弃踢 vs. 强打)中的大多数理论都是基于属性的理论。在每种情况下,都有改进空间,朝着更好的、基于情境的框架演进。
Most theories in business (management fads), investing (style boxes) and sports (kicking versus going for it) are attribute-based theories. In every case, there is room to evolve toward better, circumstance-based frameworks.
所以,这五个问题对每个人都有关系——体育人士、学者、商业人士和投资者。
So these five issues are relevant for everyone—sports people, academics, business people and investors.
++++++++++++++++++++ 本评论中表达的观点反映的是截至本评论发布之日美盛资本管理公司的看法。这些观点可能随时根据市场或其他条件发生变化,美盛伍德沃克公司不承担更新这些观点的义务。这些观点不可作为投资依据,且由于美盛基金的投资决策基于多种因素,这些观点也不得被视为代表任何美盛基金交易意图的指示。
++++++++++++++++++++ The views expressed in this commentary reflect those of Legg Mason Capital Management as of the date of this commentary. Any such views are subject to change at any time based on market or other conditions, and Legg Mason Wood Walker, Incorporated disclaims any responsibility to update such views. These vi ews may not be relied upon as investment advice and, because investment decisions for the Legg Mason Funds are based on numerous factors, may not be relied upon as an indication of trading intent on behalf of any Legg Mason Fund.
尾注
1 迈克尔·曼德尔鲍姆,《体育的意义》(纽约:公共事务出版社,2004 年),第 5 页。
Endnotes 1 Michael Mandelbaum, The Meaning of Sports (New York: PublicAffairs, 2004), 5.
2 参见 http://www.cs.ubc.ca/~rensink/flicker/download/index.html
3 风车图使用重心坐标来表示各种“布洛托上校”策略。例如,左下角的坐标是 100,0,0。顶角是 0,100,0,以此类推。当你远离角 1 时,位置 1 的数字会按比例减少,直到你到达对边,此时位置 1 的值为 0。这适用于每个角。中点的坐标是 33.33,33.33,33.33。深色区域表示获胜策略是随机的。角落处的浅色区域表示次优策略。参见 http://www.cut-the-knot.org/triangle/barycenter.shtml。
2 See http://www.cs.ubc.ca/~rensink/flicker/download/index.html 3 The pinwheel relies on barycentric coordinates to represent various Colonel Blotto strategies. For example, the coordinate in the bottom left hand corner is 100, 0, 0. The top corner is 0, 100, 0, etc. As you move away from corner 1, the number in slot 1 declines proportionately until you reach the opposite side, where the value for slot 1 is 0. This holds for each corner. The point in the middle is 33 ?, 33 ?, 33 ?. The dark region shows where the winning strategy is random. The light areas in the corners show sub optimal strategies. See http://www.cut-the-knot.org/triangle/barycenter.shtml.
4 参见 http://emlab.berkeley.edu/users/dromer/papers/nber9024.pdf。
4 See http://emlab.berkeley.edu/users/dromer/papers/nber9024.pdf.
5 当被问及罗默的论文时,新英格兰爱国者队教练比尔·贝利奇克说:“我读过了。我不太懂其中的数学,但我认为我理解了结论,他有一些合理的观点。”参见大卫·莱昂哈特,“离端线还有两码时的增量分析”,《纽约时报》,2004 年 2 月 1 日。
6 参见 http://www.hs.ttu.edu/hdfs3390/hothand.htm 查阅相关文献综述。
5 When asked about Romer’s paper, New England Patriots coach Bill Belichick said: “I read it. I don’t know much of the math involved, but I think I understand the conclusions and he has some valid points.” See David Leonhardt, “Incremental Analysis, With Two Yards to Go,” The New York Times, February 1, 2004. 6 See http://www.hs.ttu.edu/hdfs3390/hothand.htm for a review of the literature.
7 费雪·布莱克,“噪音”,《金融学刊》,1986 年。
7 Fisher Black, “Noise,” Journal of Finance, 1986.
8 迪恩·奥利弗,《纸面上的篮球》(华盛顿特区:布拉西出版公司,2004 年),第 63 页。
8 Dean Oliver, Basketball on Paper (Washington, D.C: Brassey’s, Inc., 2004), 63.
9 特伦斯·奥丁,“投资者是否不愿实现损失?”,《金融学刊》,第 53 卷,1998 年 10 月,第 1775-1798 页;科林·卡默勒和马丁·韦伯,“证券交易中的处置效应:一项实验分析”,《经济行为与组织杂志》,第 33 卷,1998 年,第 167-184 页。
9 Terrance Odean, “Are Investors Reluctant to Realize Their Losses?” Journal of Finance, 53, October 1998, 1775-1798; Colin Camerer and Martin Weber, “The Disposition Effect in Securities Trading: An Experimental Analysis,” Journal of Economic Behavior and Organization, 33, 1998, 167-184.
10 科林·卡默勒,“资产市场能被操纵吗?一项关于赛马场投注的实地实验”,《政治经济学杂志》,1998 年 6 月,第 457-482 页。
10 Colin Camerer, “Can Asset Markets be Manipulated? A Field Experiment with Racetrack Betting,” Journal of Political Economy, June 1998, 457-482.
11 参见 http://www.hs.ttu.edu/hdfs3390/hothand.htm。
11 See http://www.hs.ttu.edu/hdfs3390/hothand.htm.
12 克莱顿·克里斯坦森、保罗·卡莱尔和大卫·桑达尔,“理论构建的过程”,工作论文,编号 02-016。参见 http://www.innosight.com/template.php?page=research#Theory%20Building.pdf。
12 Clayton M. Christensen, Paul Carlile, and David Sundahl, “The Process of Theory-Building,” Working Paper, 02-016. See http://www.innosight.com/template.php?page=research#Theory%20Building.pdf.
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