商业网络的崛起

2014 · report · 原文约 1050 词
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商业网络的崛起

The Rise of Business Networks

Lecture 7 Spring 2014

Lecture 7 Spring 2014

Credit:

Credit:

迈克尔·J·莫布森 美盛

Michael J. Mauboussin Legg Mason

网络效应——定义

Network Effects - Defined

当一项商品的价值随着使用人数增加而提升时,就存在网络效应。

• Network effects exist when the value of a good increases as the number of people using the good increases

• 梅特卡夫定律:价值 = n² – n

• Metcalfe’s Law: value = n2 - n

members (n)   value
   3   6
   10   90
   20   380
   100   9,900
members (n)   value
   3   6
   10   90
   20   380
   100   9,900

最强的网络效应形式

Strongest forms of Network Effects

• Transactions

• Transactions

• Community

• Community

• Devices QWERTY

• Devices QWERTY

网络经济学:与新古典经济学不同

Network Economics: Different from Neoclassical Economics

• Key Issues

• Key Issues

– Revenue sources

– Revenue sources

– Cost characteristics

– Cost characteristics

可持续竞争优势

– Sustainable competitive advantage

Network Economics

Network Economics

成本可扩展性,指的是公司销售增长超过成本增长的能力。

Costs Scalability is a company’s ability to grow sales in excess of costs

基于资本的信息

Capital-based Information-based

平均单位成本

Average unit cost Average unit cost

Sales Sales

Sales Sales

Network Economics

Network Economics

基于成本的信息型交易所 vs.

Costs Information-based Ex. vs.

平均单位成本

Average unit cost

利润率eBay24.2%
利润率沃尔玛3.5%
营业利润率eBay25.8%
营业利润率沃尔玛5.8%
(2008 年)
销售
网络经济
   Profit Margin:   eBay   24.2%
   Wal-Mart   3.5%
   Operating Margin:   eBay   25.8%
   Wal-Mart   5.8%
   (2008)
   Sales
Network Economics

可持续竞争优势

Sustainable Competitive Advantage

主导性网络很难被撼动,因为存在转换成本。

• Dominant networks are difficult to dislodge because of switching costs

• 转换成本是用户从一个系统切换到另一个系统时所承担的成本。

• A switching cost is the cost a user bears when they switch from one system to another

• Learning costs

• Learning costs

• Interactivity costs

• Interactivity costs

• 留存率的小幅提升会带来客户净现值(NPV)的巨大跃升

• Modest increases in retention lead to huge jumps in customer NPVs

网络形成的机制——它是如何发生的?

Mechanics of Network Formation – How Does it Happen?

感染病毒:疾病的传播

Catch the bug Disease Propagation

• Interaction

• Interaction

• Contagiousness

• Contagiousness

累计感染人数 一次疫情需要同时满足这两个条件。

Cumulative infections You need both to have an epidemic

Time

Time

网络形成——这跟流感有什么关系?

Network Formation – What’s this got to do with the Flu?

Business analogs

Business analogs

互动 = “小世界”效应

Interaction = “small world” effect

传染性 = 采纳门槛

Contagiousness = adoption thresholds

网络形成——接纳一项酷炫新事物

Network Formation – Adoption of a Cool New Thing

非互动式与互动式

Non-Interactive vs. Interactive

交互式创新 非交互式创新

Interactive Non-interactive innovations innovations

非互动型创新——对未来采用者更有吸引力

互动型创新——早期采用者影响后来者,后来者反过来也影响早期采用者

Non-interactive innovations - more attractive to future adopters Interactive innovations - early adopters influence later adopters, and vice versa

Network Formation

Network Formation

Critical mass

Critical mass

• 临界规模——物理学的概念

• Critical mass - idea from physics

• 铀必须加以浓缩,才能确保产生自持链式反应。

• Uranium must be condensed so as to assure a self-sustaining chain reaction

临界质量指的是网络以加速速率增长的那个节点。

• Critical mass occurs when a network grows at an increasing rate

• “当同比增长率接近或超过 100%,且季度环比增长也在快速加速时。”

• “When year-to-year growth approaches or exceeds 100%, and when quarter-to-quarter growth is also rapidly accelerating.”

-Gorilla Game

-Gorilla Game

Network Formation

Network Formation

设想关键体量

Envisioning Critical Mass

累计采用者 新增采用者

Cumulative adopters New adopters

跨越鸿沟

Crossing the Chasm

Time Time

Time Time

关键点

The Tipping Point

获取股份的成本

Cost to acquire share

  • Gladwell
  • Gladwell

Market Share

Market Share

网络形成跨越鸿沟——当一项新创新从“早期采用者”阶段走向被广泛接受时。

Network Formation Crossing the Chasm – When a new innovation moves beyond “early adopters” and becomes widely accepted.

临界规模——某个系统中的参与人数达到一定程度后,系统的增长便具备了自我持续的动力。这一临界点通常出现在产品或服务进入大众市场之时。

Critical Mass – Enough participation in a system such that its growth becomes self-sustaining. Often occurs when a product or service reach mass market.

引爆点——一项新创新达到临界质量的时间点。可能通过口碑、传染性、连接者与专家来实现。

Tipping Point – Point at which a new innovation achieves critical mass. Can occur through word of mouth, contagiousness, connectors & experts.

Critical Mass

Critical Mass

新采纳者的引爆点

New adopters Tipping Point

马尔科姆·格拉德威尔《跨越鸿沟》

  • Malcolm Gladwell Crossing the Chasm
  • Geoffrey Moore
  • Geoffrey Moore

Time

Time

Network Formation

Network Formation

Tippy markets

Tippy markets

市场份额 竞争者 A • 赢家通吃(winner-take-most)的结果 竞争者 B

Market Share Competitor A • Winner-take-most outcomes Competitor B

Network Formation

Network Formation

Mechanism

Mechanism

• Adoption Threshold

• Adoption Threshold

• 由在某个个体参与之前,必须有多少其他人已从事该活动来界定

• Defined by how many other people must engage in an activity before a given individual joins

人们的行为会受到他人影响。

• People are influenced by what others do

• 用户个人社交网络中的使用情况,对采纳行为的影响,远大于整体采纳率所起的作用。

• Adoption is more heavily influenced by adoption in a user’s personal communication network than by aggregate adoption

Network Formation

Network Formation

Mechanism

Mechanism

• 小世界效应

• Small World effect

• “六度分隔”

• “Six degrees of separation”

•(Friendster、凯文·培根、aSmallWorld.net)

• (Friendster, Kevin Bacon, aSmallWorld.net)

• “聚类系数”衡量的是连接到同一节点的各个节点之间相互连接的程度,也就是你的朋友们彼此相识的可能性有多大。

• “Clustering” is the degree to which connections to one node also connect to one another. It’s the degree to which your friends are likely to know one another

• 聚集群体之间的少量随机连接,能戏剧性地缩短彼此的距离。

• A few random links between clustered groups dramatically reduces the degree of separation

在通信技术领域,这一逻辑意味着网络的快速形成。

• With communications technology, this predicts fast network formation

网络形成的机制

Mechanics of Network Formation

Mechanism

Mechanism

• 小世界效应

• Small World effect

网络的行为:收益递增

网络表现出收益递增的特征:

Behavior of Networks: Increasing Returns Networks display Increasing Returns:

递增收益是指这样一种趋势:领先的会进一步领先,失利的会进一步失利。

Increasing returns are the tendency for that which is ahead to get farther ahead, or for that which loses advantage to lose further advantage.

它们是正反馈机制,在市场、企业和行业中运作,会强化那些成功的因素,或加剧那些遭受损失的状况。

They are mechanisms of positive feedback that operate - within markets, businesses, and industries - to reinforce that which gains success or aggravate that which suffers loss.

递增回报产生的不是均衡而是不稳定:如果某种产品、某家公司或某项技术——在市场众多竞争者之一——凭借运气或精妙策略抢占了先机,递增回报会放大这一优势,进而使该产品、公司或技术得以锁定整个市场。

Increasing returns generate not equilibrium but instability: If a product or a company or a technology—one of many competing in a market—gets ahead by chance or clever strategy, increasing returns can magnify this advantage, and the product or company or technology can go on to lock in the market.

一种现象,即在特定市场或技术领域取得的成功,会助力其取得更大的成功。

A phenomenon where success (in a given market or technology) aids in further success.

(例如,正面反馈:一家公司的声誉,朋友对一部电影的评价)

(Ex. Positive Feedback: A company’s reputation, a friend’s review of a movie)

网络的行为:递增回报是否意味着网络效应?

Behavior of Networks: Increasing Returns Recall Network Effects?

它们是回报递增在现实中的一个例证:某一网络中的参与越多,网络的整体价值就越呈指数级增长。

They are an example of increasing returns in action, where the more participation in a given network increases the overall value of the network exponentially.

• (鲍勃)梅特卡夫定律:价值 = n² - n

• (Bob) Metcalfe’s Law: value = n2 - n

对初始条件的依赖——由初始选择或条件决定的、通往主导地位的特定路径

Dependence on Initial Conditions - Particular path leading to dominance, dictated by initial choice / condition

QWERTY 蒸汽机 vs. 内燃机先发优势 —— 通过率先进入市场而获得的强势地位

QWERTY Steam vs. Internal Combustion First Mover Advantage – Position of strength attained by getting to market first

网络行为:递增回报

Behavior of Networks: Increasing Returns

正反馈循环:参与系统会提升系统价值(信息方面)。

Positive Feedback Loops Participation in a system increases the value of the system (information)

定向搜索数据收集交易服务
目标成果能力提供项
交易广告成员
收入档案交易量
   Targeted
Search   Data-gathering   Transaction
Results   capabilities   offerings
   Transaction
   Advertising   Member   volume
   revenue   Profiles

谷歌原始商业计划中的广告定向点击广告与搜索

Advertising Targeted Click through advertising Searches From original Google business plan

Network Formation

Network Formation

Conclusion

Conclusion

• 网络型行业现在是、未来也将继续是经济版图的核心组成部分。

• Networks are, and will continue to be, a central part of the economic landscape.

• 网络游戏是赢家通吃,第二名几乎没什么奖赏。

• The network game is winner-take-most. There isn’t much of a prize for second place.

• 那些拥有网络型业务的公司,其经济特性极为出色。

• The economics for the companies that with network-based businesses are extraordinary.

各行各业的业务网络比比皆是——旅游行业:Sabre 的网络

Business Networks Are Everywhere Travel Industry - Sabre’s Network

Oracle SAP

Oracle SAP

i2 Cisco Sabre

i2 Cisco Sabre

Ariba、Salesforce、IBM

Ariba Salesforce IBM

公司网络——交通运输

Network of Companies – Transportation

甲骨文思爱普
甲骨文 思爱普i2 艾玛迪斯 思科甲骨文 思爱普
i2 萨博瑞 思科阿里巴 赫勒i2 伽利略 思科
奎斯特
阿里巴 赫勒阿里巴 赫勒
   Oracle SAP
  Oracle SAP   i2 AmedeusCisco   Oracle SAP
 i2   Sabre Cisco   Ariba   Hire   i2 Galileo Cisco
   Quest
Ariba   Hire   Ariba   Hire

Quest Quest 航空公司订票系统 Oracle SAP 系统 OracleiSAP i2 公司 A Cisco i2 公司 A Cisco Oracle i2 Ariba 招聘 Ariba 招聘 Quest i2 公司 A Cisco Quest Ariba 招聘 Quest

Quest Quest Airline Reservation Oracle SAP Systems OracleiSAP i2 Co. A Cisco i2 Co. A Cisco Oracle i2 Ariba Hire Ariba Hire Quest i2 Co. A Cisco Quest Ariba Hire Quest

Interconnected Networks

Interconnected Networks

Car Airlines

Car Airlines

Hospitality

Hospitality

Food Hotel

Food Hotel

事实上……网络无处不在。

Indeed…Networks are Everywhere

餐馆 朋友 搜索者 卖家

Restaurants Friends Searchers Sellers

顾客、朋友、搜寻者、购买者

Patrons Friends Searchers Buyers

节点 节点 场所 航空公司

Nodes Nodes Venues Airlines

用户 节点 客户 分销合作伙伴

Users Nodes Customers Distribution Partners

想想看,有多少网络正在不断形成。

Consider How Many Networks are Constantly Forming..

Just Remember…..

Just Remember…..

GIBB — 小心那些好主意、坏生意。

GIBB - Beware of Good Idea, Bad Business.

仅仅因为你有收益递增、正反馈循环、临界质量等等,并不意味着你拥有一个伟大的企业——它可能是一个 GIBB……

Just because you have increasing returns, positive feedback loops, critical mass, etc…doesn’t mean you have a great business, it could be a GIBB….

仅仅是因为你有一个快速增长的网络,具备递增收益和网络效应,并且已经跨越了鸿沟……并不意味着它就值很多钱(比如 Friendster)。

Just because you have a fast growing network, with increasing returns/networks effects and you’ve crossed the chasm…doesn’t mean it will be worth a lot (e.g. Friendster).

你在这里。

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